Frequently Asked Questions
Q: How long has this game been in Development?
A: Originally this game started off as a 3D platformer around Late 2011. Early 2014, I decided to turn it into a 2D game, with development starting again mid 2015.
Q: What are you using to build the game?
A: We’re using the Unity Game Engine, as well as tools such as Clip Studio Paint, Photoshop, Toon Boom, and Blender.
Q: What Platforms will the game be on (Will it be on a Game Console)?
A: We’re currently looking to release for PC and Mac. If the opportunity presents itself, we’ll look for other platforms aswell.
Q: When is the game going to be released?
A: We are currently working hard on it, and will announce this closer to the game’s completion.
Q: This game looks awesome! I want to help!
A: Positions are typically posted via the blog or twitter, but shoot us an email with your portfolio.
Q: Are you looking for composers/translators/voice actors?
A: Positions are typically posted via the blog or twitter. We’re currently not looking to fill slots for either at the time.